fdefaultFOV controls your perspective when scoped.fworldFOV controls your perspective of the game world, both 1st and 3rd person.f1stPersonFOV controls your weapon view model.I had remembered that in New Vegas you could change the size of weapon view models via an ini tweak, so I decided to test it and see if I could find a solution.Īfter over an hour of testing, I can firmly conclude that Fallout 4's ini design makes no sense and is poorly optimized for tweaking. The Problem: Many modded weapons in Fallout 4 look extremely small when you are holding them, in this case the mod "Modern Firearms". Also, I'm sick and on strong antibiotics so I may have skipped steps or jumped to conclusions inadvertently. There's probably people who know way more about how it all works, but I couldn't find it readily available. ![]() Before I begin, I just wanted to note that this is research from only an hour and a half of testing between F:NV and F4.
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